WoRV Team is Hiring!

Job Introduction - Software Engineer

As of December 2024, the WoRV team has unveiled the achievements of the SketchDrive project and is preparing to take its first step toward commercialization. Our initial focus is the agriculture sector, where we aim to directly replace manual labor with robotics and create value that translates into tangible profit.

Given the rarity of teams tackling challenges like ours, joining WoRV as a Software Engineer offers a unique opportunity to work with cutting-edge technologies and build a robust tech stack.

Responsibilities of a Software Engineer at WoRV

WoRV Software Engineers take on responsibilities in three key areas:

  1. Simulation
  2. Teleoperation
  3. Backend Development

Preferred Qualifications (Common)

Simulation System (Simulation Software Engineer)

Fast research cycles require robust simulator development. The NVIDIA Isaac Simulator, built on NVIDIA Omniverse, is designed to create, simulate, test, and train AI-powered robots and machines in a physics-based virtual environment. The WoRV team customizes NVIDIA Isaac Simulator components to serve as an integral part of our overall pipeline.